TOKYO, October 3, 2016 /CNW/ -- CRI Middleware, the leading provider of cross-platform audio and video solutions for interactive media, today announced the next step in its global expansion strategy with three trailblazing partnerships with the world's foremost video game audio production studios. Vanguard Sound in Shanghai, Basiscape in Tokyo, and Formosa Interactive in Hollywood are now certified experts in the use of CRI's advanced CRIWARE® toolkit, including ADX®2, the audio middleware engine, and Sofdec2, the video encoder and movie player. Major game makers like Bandai Namco™, Sega®, and Square Enix® use CRIWARE®, and the CRIWARE® technology drives audio and video in titles like Destiny® (Activision®), Dragon Ball Xenoverse (Bandai Namco®), Mario & Sonic at the Rio 2016 Olympic Games™ (Nintendo®), Metal Gear Rising: Revengeance® (Konami®), Pro Evolution Soccer 2016 (Konami®), Republique® (Camouflaj®), Starfox Zero™ (Nintendo®), and Street Fighter® V (Capcom®). Masao Oshimi, President of CRI Middleware, said, "We are excited to have three new, certified ADX®2 ambassadors with the expertise to introduce ADX®2 to developers and publishers that are looking to improve audio quality and production efficiency."
Vanguard Sound is one of China's leading music composition and sound design studios for video games. With over ten versatile sound artists working in its stunning facilities in Shanghai, Vanguard has earned a reputation for unique, high-quality production techniques. Vanguard's clients include mobile game making giant and China's biggest technology company, Tencent, and Netease®, China's leading provider of massively multiplayer online RPG's and mobile games. Company founder Zelphar Yang commented that, "Chinese developers are now discovering that ADX®2 makes it possible to achieve much higher quality audio."
World-renown game composer Hitoshi Sakimoto of Final Fantasy® XII (Square Enix®), and Valkyria Chronicles™ (SEGA®) fame, launched Basiscape in 2002. Sakimoto-san converted his Tokyo home into a state-of-the-art audio production facility housing a team of versatile composers and sound designers. Basiscape has produced soundscapes for Bleach: Heat the Soul (Sony®), Breath of Fire V: Dragon Quarter (Capcom®), Genso Suikoden Tierkreis® (Konami®), Soul Calibur® IV (Bandai Namco®), and many more. Sakimoto-san believes that, "ADX®2 opens up new potential for composers and sound artists to express imaginative ideas in games."
Formosa Interactive has provided award-winning sound design and voice-over for critically-acclaimed titles like Call of Duty: Infinite Warfare® (Activision®), Uncharted 4 (Naughty Dog®) and Star Wars: The Old Republic® – Knights of the Eternal Throne (BioWare®). The company has also worked on the aforementioned titles utilizing CRIWARE® including Republique® (Camouflaj®) and Metal Gear Rising: Revengeance® (Konami®) as well as the much anticipated Halo Wars® 2 (Microsoft®). Formosa Interactive is a division of Formosa Group (www.formosagroup.com), a full service post-production sound company comprised of award-winning talent. "Because the ADX®2 user experience so closely mimics pro digital audio workstations, the workflow is highly intuitive, allowing creatives to focus on realizing their creative vision," commented Formosa Interactive Vice President Chip Beaman. "We are proud to be partnering with CRI Middleware on this global expansion."
Headquartered in Shibuya, Japan, CRI Middleware Co., Ltd. is publicly traded on the Tokyo Stock Exchange (3698:TYO) and engaged in the research, development and licensing of audio and video middleware.
CRIWARE® consists of ADX®2 audio and Sofdec2 video solutions that can be integrated with popular game engines such as Unity®, and the Unreal® Engine, for major console platforms such as XBox One™, PS4™, Nintendo® Wii U, and on the Apple® iOS, and Android™ mobile platforms.
SOURCE CRI Middleware