World Masters of Visual Effects in Film and Video Games Meet in Montreal

    MONTREAL, Sept. 22 /CNW Telbec/ - The third edition of //ADAPT (Advanced
Digital Art Production Techniques), held at the Pepsi Forum September 22-26,
2008, features more than 40 of the best digital artists in the world involved
in both film and video games.
    The //ADAPT 2008 international conference, presented in partnership with
the Montreal CRE (Conférence régionale des élus de Montréal) with Quebec
government support, brings together over 5,000 professionals and would-be
practitioners. Participants have the opportunity to explore the latest digital
art production techniques with over 40 product developers, speakers and
visionaries from top studios including DreamWorks Animation SKG, Pixar,
Lucasfilm, The Mill and Walt Disney Animation Studios.
    The public has free access to the //ADAPT2008 Art Expo, a showcase of the
outstanding creative work of some of the world's best studios specialised in
film, special effects and video games.
    New this year, //ADAPT brings you the //Discovery Track, created to teach
high school students, grades 9 through 11 inclusively. Over 550 youngsters
will get a first-hand opportunity to get inspired and learn the digital art
techniques at workshops conducted by specialists who have worked on
blockbuster film productions such as Star Wars, Indiana Jones and Shrek, and
popular video games such as Halo, Assassin's Creed and Starcraft.
    The president and cofounder of the event, Emile Ghorayeb, states the
conference's objectives: "//ADAPT 2008 aims at consolidating Montreal's
position as a world centre for the digital arts industry, at attracting a
greater number of major studios and at promoting film projects with a high
component of visual effects and animation."
    Richard Deschamps, the first vice-president at the Montreal CRE and
president of the committee responsible for promoting Montreal as a knowledge
and innovation centre (Montréal ville apprenante de savoir et d'innovation),
adds: "In terms of digital art, Montreal has major assets that are recognised
internationally: leading companies in the field, training facilities with
state-of-the-art equipment and an abundance of creative talent sought after
all by the greatest studios in the world."
    The program at //ADAPT 2008 is full of interest. Activities include
master classes in 2D, 3D and 2D/3D+ animation, an Exploration section and an
in-house //ADAPT cinema.
    //ADAPT 2008 is presented by Autodesk in conjunction with Dell and ATI

For further information:

For further information: and interviews: Huguette Marcotte, Huguette
Marcotte Communications, (514) 951-0288; Pierre Chaurest, Huguette Marcotte
Communications, (514) 290-3148, (450) 434-2352; Source: Yvan Thériault,
Director of planning and communications, CRE de Montréal, (514) 842-2400

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Conférence régionale des élus (CRE) de Montréal

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