Inaugural GDC Canada Brings Attention to Canadian Creative Community, Bolsters Career Opportunities

    More Than 800 Canadian Game Industry Professionals Convened in Vancouver
    For Two Days of Learning, Networking and Inspiration

    SAN FRANCISCO, May 21 /PRNewswire/ -- The Game Developers Conference(R)
Canada (GDC Canada) produced by the Think Services Game Group and Reboot
Communications brought together more than 800 game industry professionals last
week at the Vancouver Convention and Exhibition Center (VCEC).  Building on
the momentum of the 2008 Vancouver International Game Summit (VIGS), GDC
Canada more than doubled attendance numbers from the previous year's event. 
The two day conference provided opportunities for sharing knowledge, making
new connections and celebrating the passion and dedication of fellow Canadian
game-makers.  GDC Canada returns to the VCEC May 6-7, 2010.

    GDC Canada was designed with the core values and dedication to quality
that is at the heart of all Game Developers Conferences(R).  With more than 40
lectures, panels, and sessions covering cross-discipline collaboration
throughout the game development production cycle, the conference proved
successful in inspiring Canadian developers to share best practices for
fostering ingenuity and quality games.  GDC Canada featured an expo,
networking receptions and the Game Career Seminar, in addition to the Future
Play 2009 @ GDC Canada.

    "With perspectives from Don Mattrick of Microsoft and the BioWare
doctors, Ray Muzyka and Greg Zeschuk, GDC Canada was an opportunity for
Canadian developers to assess where the industry has been and where it is
going," said Izora de Lillard, event director. "This event's focus on
collaborative learning and career programs were met with tremendous support
from the Canadian developer community and really demonstrated its passion,
commitment and resilience that will continue to move the industry forward."

    Don Mattrick, senior vice president, Interactive Entertainment Business,
Microsoft, kicked-off the GDC Canada schedule with a keynote address providing
a look back at his career and experience within the game industry and insight
into the evolution of Canadian game development.  The keynote was conducted in
a discussion format where Mattrick was joined onstage by Victor Lucas,
creator, executive producer and co-host of "The Electric Playground."  Lucas
placed several questions related to Microsoft's near-future console plans
before focusing the topic on the state of the industry in Vancouver and Canada
at large.

    On day two, doctors Ray Muzyka and Greg Zeschuk, co-founders of BioWare,
developers of Star Wars(R): Knights of the Old Republic(TM) and Mass
Effect(TM) among many others, delivered the second keynote, which focused on
their studio's core value - the evolution and power of storytelling in video

    GDC Canada featured an expo area and networking receptions where
attendees met with representatives from Blue Castle, Hansoft, Microsoft, Next
Level Games, Radical, Relic, Super Rewards, and Yummy Interactive, among
others.  GDC Canada also hosted a Canadian version of GDC's popular Game
Career Seminar -- designed for individuals looking to make a career move
within the game industry.  In addition, attendees could take part of the
Future Play Conference @ GDC Canada, an exploration of groundbreaking ideas
alongside some of the world's most interesting games researchers and

    For a complete more information on future Game Developers Conferences
including, GDC Europe, GDC Austin, GDC China, and GDC 2010 please visit

    About Reboot Communications
    Reboot Communications Ltd. is a Canadian company based in British
Columbia that specializes in organizing and implementing national and
international conferences focused on information technology, public safety,
privacy and security, health, electronic gaming and counterterrorism. Over the
past twelve years, Reboot has provided a full spectrum of conference
management services to the private and public sector, including: marketing and
communications, logistics, agenda development, sponsorship sales, research and
intergovernmental expertise.  For more information please visit:

    About the Think Services Game Group
    A core provider of essential information to the professional game
industry, the Think Services Game Group offers market-defining content, and
drives community through its award winning lineup of print, online, event and
research products and services. These include Game Developer Magazine, Game
Developer Research, the Webby Award-winning,,,,,, the Game Developers Conference(R), the Game Developers
Conference(R) Austin, the Game Developers Conference(R) Europe, the Game
Developers Conference(R) China, the Game Developers Conference(R) Canada,  GDC
Mobile, the Game Career Seminars, the Independent Games Festival and Summit,
and the Game Developers Choice Awards.  To learn more, visit

    Contact: Teresa Tyndorf / Brian Rubin
             fortyseven communications
             323.658.1200 / 212.391.4707

             Ahmad White
             Think Services Game Group


For further information:

For further information: Teresa Tyndorf, +1-323-658-1200,; or Brian Rubin, +1-212-391-4707,,
both of fortyseven communications for Think Services Game Group; or Ahmad
White of Think Services Game Group, +1-415-947-6207,
Web Site:       

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